Financials

Estimates*

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Revenues, earnings & profits over time
USD2020202120222023202420252026
Revenues270m287m290m311m289m299m308m
% growth13 %6 %1 %7 %(7 %)3 %3 %
EBITDA53.6m27.3m32.5m49.3m57.0m60.4m59.8m
% EBITDA margin20 %9 %11 %16 %20 %20 %19 %
Profit12.8m10.7m(17.8m)(19.4m)(5.8m)6.1m11.0m
% profit margin5 %4 %(6 %)(6 %)(2 %)2 %4 %
EV / revenue1.0x1.0x1.3x0.7x0.2x0.1x-0.1x
EV / EBITDA5.2x10.4x11.4x4.7x1.2x0.4x-0.3x
R&D budget51.7m27.9m63.3m70.3m---
R&D % of revenue19 %10 %22 %23 %---
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DateInvestorsAmountRound
-

N/A

-
N/A

$5.0m

Series A
N/A

$8.7m

Early VC

$20.0m

Series C
N/A

$2.5m

Early VC

$220m

Valuation: $1.1b

4.1x EV/LTM Revenues

20.5x EV/LTM EBITDA

SPAC IPO
Total FundingCAD49.4m

Recent News about Playstudios

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More about Playstudiosinfo icon
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PLAYSTUDIOS develops engaging casual games that allow players to earn real-world rewards. The company operates in the social casino gaming market, offering a variety of games such as myVEGAS Slots, myKONAMI Slots, and POP! Slots. These games are designed to be both entertaining and rewarding, providing players with the opportunity to earn rewards that can be redeemed for real-world experiences like shows, meals, nightlife, and hotel stays through partnerships with travel and leisure brands. PLAYSTUDIOS primarily serves casual gamers who enjoy social casino games and are interested in earning tangible rewards. The business model is based on in-app purchases and partnerships with brands that provide the rewards. Revenue is generated through the sale of virtual goods and advertising.

Keywords: casual games, social casino, real-world rewards, myVEGAS, myKONAMI, POP! Slots, travel partners, in-app purchases, virtual goods, advertising.

Tech stack

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Tech stackLearn more about the technologies and tools that this company uses.

Investments by Playstudios

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Brainium Studios
ACQUISITION by Playstudios Oct 2022
Scene53
ACQUISITION by Playstudios Aug 2016